30th Congress of the International Council of the Aeronautical Sciences

05.2 - Flight Dynamics and Control (UAV related)

ONE-VERSUS-ONE AIR-TO-AIR COMBAT MANEUVER GENERATION BASED ON THE DIFFERENTIAL GAME

B.-Y. Leeš, S. Hanš, H.-J. Park˛, D.-W. Yoo˛, M.-J. Tahkš; šKorea Advanced Institute of Science and Technology, South Korea ;˛Agency for Defense Development , South Korea

This paper deals with the air combat maneuver generation based on the differential game theory. The algorithm is composed of hierarchical decision-making structure, scoring function matrix calculation, and trend analysis of scoring function matrices to find the optimal combat maneuvers. Combat scenario results are analyzed by proper graphs to examine performance of the algorithm.


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